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- #GRANULAR SYNTHESIS MAX MSP GENERATOR#
- #GRANULAR SYNTHESIS MAX MSP PATCH#
- #GRANULAR SYNTHESIS MAX MSP FULL#
#GRANULAR SYNTHESIS MAX MSP PATCH#
Open up the eb.Granular patch from the Max/MSP project. Now that we know how it sounds, let’s take a look at some of the inner workings of the patch. You can play everything back in reverse, which can give quite interesting results depending on the source material. You can play back just a small repeating section, or you can have the grains jump around the sample. There are also some controls for scrubbing through the sample, and defining just a range for playback. Try pushing the playback rate really slowly, or transposing the sample in extreme ratios (you can use the number box below the dial to get crazy). You’ll definitely hear the characteristic sound of granular based time and pitch effects, and some of that can be quite cool. Then play the sample back after adjusting the transposition to hear some pitch shifting, and then try adjusting the play back rate to hear some time-stretching. This will play through the audio file in a mostly naturally sounding way. You can start by turning ON the grains, and hitting the PLAY button. I have automatically loaded one of everyone’s favorite Max samples, anton.aif, into the patch, but you can drop any sample you like from your hard drive to experiment with other sounds (if for some reason you don’t have anton.aif in your max search path, you’ll have to load your own sound into the patch before you’ll hear anything). The project folder contains all the external files and dependencies you’ll need, so you should be good to go! Most of the article will be focused on that object, and I will leave most of the UI stuff out of this discussion.
![granular synthesis max msp granular synthesis max msp](https://i.ytimg.com/vi/JdPXoMxsJ8o/hqdefault.jpg)
Most of the heavy lifting is done inside a poly~ object that holds instances of the eb.Granulator abstraction. If you ever have a question about one of the objects, the reference system and documentation in Max/MSP is great, and I encourage you to use it to clarify anything that you may not understand. I am assuming a small knowledge of Max/MSP jargon, and I won’t stop to describe objects in particular, unless they are fundamental in understanding the concepts. You won’t need more than a rudimentary knowledge of Max/MSP to follow along, and most of the techniques we will discuss can be easily ported to other computer music platforms. In this post, we will walk through a basic implementation of granular synthesis that focuses on independent pitch shifting and time stretching of an audio file. In the last article, I discussed the beginnings of granular synthesis, the basic theory, and some of the applications of this synthesis technique.
#GRANULAR SYNTHESIS MAX MSP GENERATOR#
Press preset 1, or another preset, and add notes to Spicey™ Generator if using instead of MIDI input (don't forget to toggle).Posted October 12th, 2015 by Evan Bogunia & filed under Blog, Simple Synthesis, Tutorials.If Spicey™, turn toggle on and modify parameters.If midi keyboard, ensure Spicey™ Generation toggle is off.Change to preferred filter type or Bypass mode.
![granular synthesis max msp granular synthesis max msp](http://dev.gmem.org/_media/_dev/_img/GMU-MaxMSP.png)
Ensure chosen oscillator gain is above minimum. Enable preferred oscillators – OSC1, OSC2, or Overtones – and choose waveform.Ensure audio is turned on and master gain slider is above -inf.For details on the generative system used for notes, and the overall functionality of the synthesizer, please see this blog post. Twitch Chat Integration was established using 'Chatty' Java app, though it is not automated as Max is unable to read from dynamically updated text files without manually reloading. This was used to create the track 'Pareidolia' which is available on Soundcloud. Includes a generative MIDI system based on selectable MIDI input that is used to make chords, in addition to a playable MIDI system.
![granular synthesis max msp granular synthesis max msp](https://zengrained.files.wordpress.com/2013/11/pbvoicepatch.jpg)
#GRANULAR SYNTHESIS MAX MSP FULL#
To control this, MIDI can be used to skip through the sample, or the repositioning system can scrub through randomly at a determinable rate.įor technical details and full functionality please see here.Īdditive synthesizer with wave shape, ADSR, filter, LFO and overdrive controls. 8 grains are played simultaneously with different phases, which creates a 'freeze' of that point – an eternal loop of that sample position. The engine applies this concept by taking position information from a sample or live input, adding noise to the position and multiplying it by a certain duration in ms to create a 'grain' of the sample. Features live looping and recording functionality, mouse driven sample scrub and random positioning system for evolving textures.ĭefinition of GS from Curtis Roads – "Granular synthesis deals with sound at a 'quantum' level: the sonic atom being the individual sample (any one of the 44100 taken in a second at the standard sampling rate)." Live granular synthesis (GS) engine based on the Sakonda Granular Synthesis v2.5 patch.